All posts by Shilpi Sahu

Design Leadership to Philanthropy: A Journey of Impactful Job Experiences

Prior to enrolling in UAL as a student, I worked for over 5 years in large-sized corporates. I have worked in a variety of roles over the past few years, including Community Associate & Chapter Design Lead at WeWork, Product Owner at Radix Web Solutions, Public Relations Strategist at Make a Difference, and Online Showcase Coordinator at UAL ART TEMPS. In each of these roles, I have demonstrated my ability to drive success and deliver exceptional results.

At WeWork, I led a design team to create innovative and efficient workspace solutions for a significant member base. I conducted extensive research to identify emerging trends and technologies that enhanced the customer experience. This research-driven approach led to a remarkable increase in customer satisfaction ratings from 4.1 to 4.6. Additionally, I developed and implemented design guidelines and standards to ensure consistency across all creatives. My effective management of the design team’s workflow and timelines ensured the timely delivery of projects, contributing to the overall success of WeWork.

At Radix Web Solutions, I played a crucial role in managing tasks and teams for F3.space, the largest web design competition spanning multiple countries. My commitment to maintaining high standards for quality and excellence ensured that all design work met the expectations of Radix Web Solutions. Furthermore, I introduced an optimized design workflow for the corporate design team, resulting in multiple automation across different accounts. My strategic approach and attention to detail showcased my ability to drive efficiency and success within the organization.

At Make a Difference, I demonstrated my exceptional skills in managing online and on-ground public relations campaigns. I successfully coordinated all design collaterals for the brand’s social media pages and tie-ups across multiple cities. Leading a team of 150 volunteers, I oversaw various city projects and organized a three-day camp for 150 children, showcasing my leadership abilities and organizational prowess. Notably, I achieved significant fundraising success, raising over 100,000 INR in just 15 days, making me the fastest fundraiser in the city.

At UAL ART TEMPS, I supported the Head of Online Showcasing through workshops, meetings, and effective coordination of diaries. Collaborating with a team, we identified prevalent and topical themes to be showcased through the Graduate Showcase site. My contributions and efforts in bringing these themes to life exemplified my dedication to facilitating a seamless online experience for artists and viewers.

With my prior work experience and my newly acquired animation skills, I’m keen on future opportunities where I can club these skills and put them to good use.

Interview Experience: Nesta

I have been applying for full-time roles for the past few months. I’ve had some really insightful experiences with companies that are working in the creative field and the kind of roles I can apply to.

One such company was Nesta. Nesta is a UK innovation agency for social good. They design, test and scale new solutions to society’s biggest problems, changing millions of lives for the better. Nesta works across a wide range of areas, including health, education, social care and the environment. It is a non-profit organization and is funded by a combination of government grants, private donations, and commercial income.

I’ve worked with multiple non-profits in the past and was very impressed by the work Nesta has been doing in the country.

The interview had 2 rounds. The first was the HR round, which was a general introduction, followed by a 3-person panel consisting of a CxO, Art Director and Head of Marketing.

Some of the questions that were asked during my interview were –

  1. Why did you apply for this role and how do you feel your experience relates to it?
  2. Please tell us about a time you have had to build a design or digital capability in an organisation of largely non-designers and how you went about it, what was the biggest challenge and how did
    you overcome it?
  3. Tell us about a time you have had to build and manage working relationships with internal teams, all with different levels of design and digital maturity, to scope and meet their needs? How did you go about this?
  4. The role touches on a number of elements of operations. You will be, at any one time – managing team budget and expenditure, procurement, GDPR compliance, etc., aligning and advocating for the team and wider design community needs among a wider
    community of operations and programme management professionals, managing designops initiatives across the organisation to improve the ability to use design and digital ways of working. Tell us about your experience in managing the operations of a team, particularly budgets and any procurement requirements.

The interviewers were kind enough to answer my questions as well. They shared how Nesta as an organisation is very dynamic and seeking innovative ideas to work towards social good. And how marketing is a brilliant tool for companies to create an impact.

They went ahead with another candidate as they wanted someone with extensive work experience in the industry. But I really enjoyed the interaction I had with the team and learning about a really cool organisation.

Job: Freelancing vs Full-time

Being an international student, the list of filters I have to look for a job is a tad bit longer than the local students. I want to look out for jobs that can help me with Visa sponsorships and be a steady source of income. I also want to work in a roles that are global so that if in future, I have to relocate, the transition is relatively smoother. I want to club my previous work experience with corporates as a marketer, with my newly acquired animation skills.

Challenges

  • Visa sponsorship: As an international student, you will need to find a company that is willing to sponsor your visa. This can be a lengthy and complicated process, so it is important to start early.
  • Relocation: The animation industry is global, so you may need to relocate to find a job. This can be a challenge, especially if you are not familiar with the visa implications.

Opportunities

  • High demand for animators: There is a high demand for animators in the global market. This means that you have a good chance of finding a job, even if you are an international student.
  • Competitive salaries: The salaries for animators are relatively good. This means that you should be able to make a comfortable living, even if you are working in a developing country.
  • Global opportunities: The animation industry is global, so you have the opportunity to work all over the world. This can be a great way to experience new cultures and meet new people.

Combining marketing and animation skills

My previous work experience as a marketer can be a valuable asset in the animation industry. Marketers are responsible for creating and executing marketing campaigns. This includes creating advertising materials, developing marketing strategies, and managing social media accounts.

My animation skills can be used to create marketing materials, such as animated commercials, explainer videos, and social media graphics. I can also use my animation skills to develop marketing strategies that incorporate animation.

By combining my skills, I can create a unique and valuable skillset that is in high demand in the animation industry.

The future (for me) is 2D

In the past 2 years at UAL, I got the opportunity to experiment with a variety of styles of animation. Coming from a non-design background, I never got the chance to learn and experience these different styles of animations, illustration, and software.

2D was the first style that was introduced to us as a part of our curriculum. And it just clicked. There is something about the look of 2D that just makes sense. It is probably because I grew up watching cartoons that were mainly in 2D, so it resonates with me. I enjoy making stop motion, and I would definitely continue it for my personal projects and as a hobby. I don’t plan on pursuing 3D right now, but in the future, that is certainly something I want to explore.

One of the things that I learned was the importance of storyboarding. A storyboard is a visual representation of your animation. It helps you to plan out your shots and to make sure that your story flows smoothly. I found storyboarding to be a very helpful tool, and I’m glad that I learned how to do it.

Another thing that I learned at UAL was the importance of collaboration. Animation is a team sport. You need to be able to work with other people to bring your vision to life. I’m glad that I had the opportunity to collaborate with other students on my projects. It was a great way to learn from others and to improve my own skills.

I’m grateful for the opportunity to have studied animation at UAL. It was a challenging but rewarding experience. I’m excited to see what the future holds for me as an animator.

2D animation and its importance in marketing

Having worked in marketing roles for corporates before my masters here at UAL, I have been eager to make these two worlds of mine meet. I knew that there was a lot of potential for animation especially when it comes to brands wanting to spread their word efficiently. So I looked into how 2D animation, a style of animation I prefer can be integrated and utilized for major marketing campaigns.

With the rise of video content, lots of businesses consider using 2D video animation in their marketing campaigns. Because it is easily consumable, engaging and highly impactful. And simply very adorable.

2D animations are widely used in –

  • TV shows and feature films
  • Infotainment videos
  • Brand videos and ads
  • 2D explainer videos
  • Product demos
  • Training and educational videos
  • Whiteboard animation videos

Vibrant colours, dynamic character movement, and memorable messaging to inform, entertain, engage, and persuade the audience make 2D a great style to work with.

The most popular style is 2D animation explainer videos that help simplify a concept, product or service you’re offering to your customer.

Fonolo | Explainer Video

Since a lot of people are visual learners, animation is the right choice when you have to communicate highly technical information.

You can show the value of your products and their benefits for individual users in real life and sell more than just a product, but the experience and the convenience it brings to a consumer’s life.

Because of its versatility, 2D animation becomes an essential weapon in your arsenal whether you are using it for B2B or B2C marketing.

In between emails and conversations

I roughly made a list of animation studios and agencies in London starting from the big and the obvious ones like The Line studios, Blink Industries, Cookie Studios, Flying Duck Studio Lab, and Grizzle studios, to the ones who master different niches like Bigfatstudio Limited which specialize in Children’s series production. I sat down with the list for long and scrolled through their websites, clients and portfolios, which helped me acknowledge my inclination towards animation for children.

My interest in children-focused animation stems from my leadership role with a non-profit organization back in India which worked with shelter homes and worked on their holistic development. It was during that time that I tried to use art as a way of storytelling and educative purposes and was surprised by the impact it had on the kids.

I did not have a portfolio ready in the summer so I applied with a cover letter and my resume to multiple roles. I did not hear back from some of them whereas some others reached out to explain what they are looking for and asked me to get in touch with them once the course gets over to see if they have anything available that could align with my expertise and interests. One of them was kind enough to actually get on a brief call with me to answer some of my questions. She mentioned that when it comes to animations for children they look for straightforward themes and stories. Even the character designs are fairly simple with colours that would catch the eye. I showed her a couple of my illustrations and she pointed out that my style is fun and it could actually be relevant. Even though they weren’t hiring and she couldn’t offer me any position or internship, it helped me build a connection which might come in handy later on.

I may have written roughly about 20-30 emails and it was a good exercise because I was trying to customize each email based on the company’s requirements and work. All in all, this exercise was super helpful.

Animation Role Exploration + Case study

Over the summers, I tried to apply for multiple short-term/internship roles to understand the industry requirement and how can I make myself more visible. I started by researching what are the different roles and shortlisting the ones that I feel would fit me better.

One of the videos that I found useful was by RobynO on youtube wherein she has explained roles like VFX Artists Motion Graphics Artists, Animation Scriptwriter – Concept Artists Character Designers Storyboard Artists Animatic Artists/ Editors PreVis Artists 3D Modellers, Sculptors and Asset or Prop creators Riggers Texture Artists Lighting Artists Animation Director 3D Generalist etc.

After deep diving into these multiple roles and discussing them further with my mentor Valeria, I realized that I also want to put the experience I have so far in the industry to good use. In the past, I have worked with designers and developers for marketing purposes and feel that I would want to move to the animation and designing side of marketing and advertising perhaps. I want to use almost four years of experience to work.

I have been able to build up a lot of soft skills and have also acquired managerial and team management and time management skills which I feel would be an add-on. Additionally, I am not averse to the idea of working in the corporate sector in a creative role. I have been lucky to work with great companies in my career who have given creative space to their employees and that is something I appreciate.

I also spoke to some designers and animators from my first job ever to understand how their career graphs progressed in the corporate sector. The discussion that followed was mainly around the financial and creative value of it all. One thing that one of them mentioned was, “A lot of upcoming startups are exploring creative ways of putting their content out there and animators will climb the ladder quickly in the next few years.” She also mentioned that companies want to move away from templatized animation culture in marketing so as to stand out and make their content more engrossing.

We immediately moved on to discuss different companies that are using illustration and animation differently and creatively. One such company is Paperboat.

Paper Boat is a brand of traditional Indian beverages and foods produced and marketed by Hector Beverages, which is headquartered in Bengaluru, India. Paper Boat was launched by Hector Beverages in August 2013.

I feel that the Indian audience is very emotionally driven and it also affects their consumer behaviour Paperboat struck the right chords by launching a campaign purely based on nostalgia and childhood. They came up with beautiful illustrations and short animated pieces for the same. Those pieces were also heavily influenced by one of the most famous cartoonists RK Laxman’s style of drawing.

They later also made their own short film called Hope the boat. It was a fresh change from the regular animations we see in the corporate sector which proved to be successful. Ever since then some other companies have also tried to jump on the bandwagon and it has only grown bigger!

Understanding the Indian Animation Industry: Conversations with Vaibhav Kumaresh

As an immigrant, I have always believed that I need to plan forward with backup options in hand. That is precisely why I decided to research some animation roles back in my home country as well. Given that visa situations are always dicey, I thought it would be good to know about my available options.

In order to understand this better, I reached out to Vaibhav Kumaresh.

Vaibhav Kumaresh is the man behind Simpoo Singh, the famous 30-second cartoon series featured on Channel V, which tickled millions of Indians.

Over the last two decades, he has contributed to some of arguably India’s favourite animated content in the field of TV commercials and channel promos.

While talking to me about the Indian Industry and the challenges he faces, he said, “In my case, the biggest challenge is to create and distribute high-quality original Indian animated content – be it within India or abroad. And most importantly – do it in a financially successful and sustainable manner.”

I also wanted to know about the kind of software that is widely used in India, to align it with my own skills if need be. Vaibhav mentioned that they try to use any tool that helps bring their vision to reality. Their studio uses everything from hand-drawn animation, and physical stop motion to digital animation – both 2d and 3d. In the digital space, they currently use Adobe Photoshop, Animate, Aftereffects and Autodesk Maya.

Vaibhav also emphasized that the medium totally depends on the story one is telling. The potential of a medium lies in how effectively it is used to convey the message/ story. In the case of commercials specifically, unique mediums help break the clutter in the media.

In one of his interviews with YourStory, Vaibhav said,”Right now we don’t even have our own Indian animation industry. It’s the American or European animation industry that we mostly cater to. We need to tell our stories really well in order to get there.” Having said that, the Indian animation industry has grown by 24 per cent in 2021 and is still growing according to the FICCI EY March 2022 report.

Lip Sync

The first time I witnessed animation in action was in an animated movie. The way the character’s expression and the dialogues bring out the emotions is what made me fall in love with illustration and animation.

I looked up a few reference images online and practiced it roughly on procreate before actually animating. Steve’s notes came in handy to understand the phonetics and gave me a head start.

I felt that I will struggle a lot with this one but I wasn’t half bad at it. I did not want my character to not move while talking. It ended up moving too much but I don’t see that as an issue.

For my character, I chose a monkey, wearing lip colour, who is teaching you how to whistle. Because, why not.

*Whistles*


For our second lip sync, we were given a studio to record our own audio. It was an amazingly fun experience. I went the “drama” route. My recording was bigger than I expected it to be. I had to cut it short and it still ended up being about 8 seconds long. This one sounds dark but it was actually supposed to be funny because I spoke about how I want to haunt my own people in my own language. However, I had to cut it out.

In all my animation exercises, I have tried to practice some element of my drawing skills. For instance, I am not too good at drawing hands and I tried to add it here to challenge myself.

I really had to redo this over and over again. I made a rough sketch and then decided on using a ink pen brush to do the cleaning up. I have always enjoyed working with sketchy brushes and this was the first time I was using such a smooth brush which isn’t something that I might do again.

What if I’m not able to haunt my own people? In my own language?

Software Struggles

The idea of learning new software has always haunted me. I was only using procreate and I understand that the tool doesn’t matter as much as the story and the animation itself. Whatever can convey the message across is good enough. I have been trying to learn new tools like illustrator, after effects and photoshop. I really like Procreate for drawing because of the ease of it and the brushes it offers. However, animation on this software is very tricky. I feel it is difficult to get the timing right on it.

However, I have used Procreate for a major chunk of exercises before finally giving in and buying tv paint sometime in late February.